Own sounds

Resource packs

Any game sound - with your own file or silenceLearn more

Any sound of the game -- damage, experience, explosion, mumbling of a resident -- you can replace it with your file or turn it off at all. Find the sound, download .ogg -- collect the resource pack.

My game select version

We'll remember in this browser and set up where your version is available. Open link settings are more important than this choice; the Vicki versions do not change.

Own file

The game is played only by Ogg Vorbis. MP3 saves on Audit: "Film of Export Ogg Vorgis", channels are mono. In stereo, sound is heard without direction and does not slow down with distance.

Volume of your sound

Game version

Result

Resource pack

Player injured

entity.player.hurt

Download the pack without this sound

sounds.json - your own sound

{ "entity.player.hurt": { "replace": true, "sounds": [ { "name": "juxmc:entity_player_hurt" } ] } }

Your file will be placed in assets/juxmc/sounds/entity_player_hurt.ogg.

sounds.json - no sound

{ "entity.player.hurt": { "replace": true, "sounds": [] } }

How to use

  1. Download the pack

    With its own sound - the “Collect pack” button, without sound - a link under it. There is no need to unpack the zip.

  2. Put it in resourcepacks

    Folder .minecraft/resourcepacks, then Settings → Resource Packs → enable.

  3. Several sounds - in one pack

    Collect a pack for each sound and glue them together Pack Merge: sounds.json does not need to be merged manually - each sound has its own recording.

What you need to know about sounds

  • Sound is an event, not a file. entity.player.hurt plays one of several files; record "replace": true in sounds.json removes them all and puts yours.
  • An empty list mutes the sound. "sounds": [] - and the event is silent. This is how the packs do it without the steps, lava and muttering of the inhabitants.
  • You need Ogg Vorbis, preferably mono. MP3, WAV and Opus game does not play. Stereo is heard without direction and is equally loud at any distance.
  • Volume above 100% is no louder. The game does not enhance the volume field beyond one - it only increases the distance at which the sound is heard.
  • Sounds in Russian are subtitles for the game. The music and interface do not have subtitles, they have an id.
  • The names of the sounds changed. The list is from Java Edition 26.3; in the old versions, some of the sounds were called different.

He will put his song on the player your own Music Disc. All sound ids for /playsound - in Sound list.

Frequently asked questions

How to change the sound in Minecraft?

Resource: in sounds.json, an event of sound, e.g. entity.player.hurt, receives a replay and its file .ogg. Find the sound, upload the file -- the pack will gather itself, it remains on the settings.

How to turn off sound in Minecraft?

The same sounds.json, but with an empty list of files: the event stops playing. The “silent” pack is downloaded without downloading a file.

Why can’t my sound be heard from the right side?

Stereo file. The game calculates direction and attenuation with distance only for mono - save the sound in one channel.