Minecraft Bedrock particle maker

Resource packs

Particle colors, motion and Bedrock resource packsLearn more

Design a Minecraft Bedrock particle effect with custom color, size, count, emitter, speed, lifetime and acceleration. Export native JSON, a texture and an MCpack resource pack.

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Configure your result

Result обновляется сам, When вы меняете field.

Files are processed on the server. The generated archive is cached for one hour; original uploads are not saved.

Result

Example · Settings by default

Tak выглядит Archvile with настройками Shapes literally. Поменяйте them and press "Build and preview» — Here появится ваш.

/particle juxmc:custom ~ ~1 ~
  • Import the resource pack and enable it for the world. The effect creates one particle burst; restart is caused by a repeated command.
What's inside the archive - 1 file

README.txt

Minecraft Bedrock 1.21.90+. Импортируйте .mcpack и включите пакет у копии мира.
/particle juxmc:custom ~ ~1 ~
Импортируйте ресурспак и включите его у мира. Эффект создаёт один выброс частиц; повторный запуск вызывается повторной командой.
Download Example ZIP

How to use the result

  1. Select the effect parameters, import .mcpack and turn on the resource pack from around the world.

    Start command / particle with the result identifier.

What to know

  • Select effect parameters, import the .mcpack, and enable the resource pack for the world. Run the /particle command with the identifier from the result.
  • The effect creates a single spherical burst of billboard particles with a custom texture. Size specifies the half-size, and downward acceleration can be negative.
  • The effect repeats when reissued by a command or your addon's logic. This is for Bedrock; the Java particle format differs.

Documentation and source data

Frequently asked questions

How to create your own Bedrock particle effect?

Design a Minecraft Bedrock particle effect with custom color, size, count, emitter, speed, lifetime and acceleration. Export native JSON, a texture and an MCpack resource pack.

How to spawn the generated particle in the world?

Select effect parameters, import the .mcpack, and enable the resource pack for the world. Run the /particle command with the identifier from the result.

Does the particle effect repeat automatically?

The effect repeats when reissued by a command or your addon's logic. This is for Bedrock; the Java particle format differs.