Minecraft mob skin pack
Resource packs
Put your skin on zombies and drownedLearn more
Your skin on zombies, husks, and drowned: at night, an army of your copies approaches you. Username license or your file — we'll compile a resource pack.
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Choose a skin
Or your own file
How to use the result
- Place the pack in the folder
Place the archive in .minecraft/resourcepacks— no need to unpack. Details — in wiki.
- Enable and raise above others
Settings → Resource Packs: the pack must be placed above other packs that also change zombies.
- Wait for night
Or summon a zombie with a command — it will gather /summon generator.
What to know about mob skins
- The model matches the player's model. Zombies, skeletons, spiders, and creepers are rendered using a 64×64 skin texture — therefore skins fit directly on them.
- A zombie's left hand and left foot are mirrors of the right — no second layer, except for the hat. The converter adds left parts by mirroring, just like the game does. Zombie and husk models are structured this way; drowned draws its own left side. The second skin layer is only visible on the head.
- Cubs remain vanilla. In 26.3, small zombies have a shortened model — a skin will not fit.
- Visible only to you. The pack changes textures for you; other players will see regular zombies unless they also install it.
Skin with username — skin by username, statue made from it — statue from skin.
Frequently asked questions
How to set your own skin on a zombie in Minecraft?
A resource pack that places a skin on the zombie's texture: the zombie uses the same texture layout 64 on 64 as the player. The page will collect the pack by username or file name.
On which mobs does the player's skin apply?
Zombies, husks, and drowned mobs have player models. In version 26.3, baby mobs have their own model, and remain vanilla.
Will other players see the zombie skin?
No — only those who have the pack. On the server, it is distributed via the server resource pack.
