Server.properties config
Own server
What each line of the server config doesLearn more
A file that the server creates and rules blindly. Each line says what happens if it is changed -- and default values are taken from documentation, not from other people's guides.
My game select version
We'll remember in this browser and set up where your version is available. Open link settings are more important than this choice; the Vicki versions do not change.
Ready-made sets
Already have your own server.properties? Paste it in and the form will fill in by itself.
How to use
- Stop the server
The file is read only at startup: editing on the fly will not change anything until you restart.
- Place the file next to the jar
Exactly server.properties, to the server folder - in place of the old one.
- Run and check
Look at the server log: about what is wrong in the config, it writes there, and not to the screen.
What you need to know about the config
- The file is read only at startup. Edits on the live server do not change anything until a restart - except for those that are duplicated by commands like /difficulty.
- Half of the world settings are only valid when created. The grain, world type and generator settings do not affect the finished world at all: for them to work, a new world is needed - that is, a new folder name.
- Draw distance is the main load setting. Each player keeps in memory a square of chunks with a side of 2×N+1: with 10 this is 441 chunks per person, with 6 - 169.
- § codes in the file are written as §. The character itself in the properties file turns into garbage - we substitute the escape entry ourselves. It is easier to assemble a description with color in its entirety in MOTD generator.
- An empty value is a legal value. server-ip= means “listen to all addresses”, not “not specified”; There is no need to erase such a line from the file.
- The order of the lines is not important, but the spaces around the equal sign are important: max-players = 20 the server will read it as the value “20” and will not accept it.
- After the edits, the server will rewrite the file itself. It will add missing keys with default values and remove unfamiliar ones - your comments will not survive in it.
The default values are consistent with the minor.wiki (Server.Properties) and refer to Java Edition. The launch script is collected for the same server. startup file generator.
Frequently asked questions
Why weren't the server.properties settings applied?
The file is read only when it's launched: the editing needs to be saved and restarted. Half of the world's settings (side, generator, type of world) only work in creating the world.
How to enable a server without a license?
Online-mode=false -- then the server doesn't check Mojang's accounts. With it, a white list is mandatory: without checking under someone else's name, anyone will come in.
Which setting affects the load the most?
View-distance. It sets how many chunks the server holds and sends to each player, and grows by the square of the number.
