Generator /particle
Commands
Particles by command: color, cloud, numberLearn more
Hearts above the head, coloured dust, sparks from the block -- the command gathers from a particle, place, dispersion and numbers. The cloud on the right is drawn by the same rule as in the game, next to the player for scale.
My game select version
We'll remember in this browser and set up where your version is available. Open link settings are more important than this choice; the Vicki versions do not change.
Shapes and particle movement
Ring, spiral, heart, and curved by four points: radius, plane, color and time. Preview and date pack with a single drawing, launch and stop.
Gather trajectoryHow to use
- Once - in chat
Insert a command into the chat with operator rights: the cloud will appear once and disappear in a second or two.
- Constantly - command block
Block “Cyclic”, “Always active”, inside - second line. The particles will move every tick, twenty times per second.
- Above the player - via execute
/execute at @a run particle … - a cloud will appear above each player. The place “~ ~2 ~” is above the head.
What you need to know about /particle
- Scatter is not the size of the cloud. Each particle is shifted to a random number with a normal distribution: two thirds of the shifts on each axle are smaller than the spread, and the rest are further.
- The number 0 is a special case. There is one particle, and three scatter numbers become the direction of flight, speed - its strength. This is what jets and shots do.
- Each particle has its own speed. Fire and smoke scatter at speed, but dust and hearts hardly move - this is a property of the particle.
- Dust color is a fraction of one, not 0–255. "1.0 0.0 0.0" - red. The generator converts the color from the palette itself.
- Without force, particles are visible from 32 blocks. C force - up to 512, and even for those who set “Particles: minimum” in the settings.
- There are two entries. Since 1.20.5, parameters are written in curly braces immediately after the id, previously - as numbers separated by a space. The “Game Version” switch will select the one you need.
The list of particles is from Java Edition 26.3, and there is no part of them in the old versions. For the tiny block, the breath of a dragon, the effect of the potion, the flash, the geyser, the base of the geyzer, the jet of the geizer, the cotton of the gizer, the instantaneous effect, the rocking charge, the screaming of the rock cricket, the painted leaves, the trace, the vibrations need their parameters, and the generator is not collecting for them. All id with descriptions - in Particle List.
Frequently asked questions
How to make colored particles in Minecraft?
Part of the Dust: from 1.20.5, color is written in figure brackets - minecraft:dest {color:[1.0.0.0.0],scale:1.0}. The colors range from 0 to 1 instead of 255; the generator translates the color from the palette itself.
Why does /particle show one particle?
Because the number is 0 or not specified. At zero the particle is one, and three numbers of the scatter becomes the direction of its flight. For a cloud, write the number greater than zero.
How to make the particles move constantly?
Command block in "Cyclic" and "Always Active" mode: it repeats the command every tick, twenty times per second.
