Network of servers via proxy
Server setup
Connect a lobby and servers under one addressLearn more
Lobby, survival, and mini-games under one address. Enter server names to get a Velocity or BungeeCord configuration and the strings to change on each server in the network.
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How to use the result
- Launch the proxy
First launch creates a config—then stop the proxy and replace the lines with the compiled ones.
- Configure network servers
Each has their own port online-mode=false and the lines from blocks below the proxy. The proxy will check usernames.
- Close the ports
Network servers should not be visible from outside — only through a proxy. Otherwise, players will bypass account verification.
What to know
- Velocity is newer and faster. Relay 'modern' sends username and IP with signature; requires Paper 1.13+.
- BungeeCord Older and simpler, works with Spigot; Waterfall uses the same config.yml.
- Lobby first. Players land here upon joining or when another server fails.
To create a server-selection menu, use DeluxeMenus generator, check that the network is visible from outside — Server check.
Frequently asked questions
Velocity or BungeeCord — which to choose?
Velocity is a modern proxy option for Paper networks. Choose BungeeCord when your existing server software or plugins require it, and configure the matching forwarding mode.
Why are players joining the network server bypassing the proxy?
Its port is open externally, but online-mode is disabled. Close server network ports — only the proxy should be visible from outside.
What is forwarding.secret?
General Velocity and server network secret: the server trusts that the username and IP came from your proxy, not from spoofing.
