Dungeon generator

Buildings

Rooms, corridors, mobs and treasuresLearn more

Generate a Minecraft dungeon based on the seed: rooms, connected corridors, traps, mobs and chests. Scheme and datapack for your world.

My game select version

We'll remember in this browser and set up where your version is available. Open link settings are more important than this choice; the Vicki versions do not change.

Customize the result

Files are processed on the server. The finished archive is stored in the cache for an hour; original downloads are not saved.

Result

Fill out the form. The finished archive, its files and commands for use will appear here.

How to use

  1. Step 1

    Configure the settings on the form and click Collect and Show.

  2. Step 2

    Click "Download ZIP" and extract the archive. The installation procedure and the necessary commands are in the README.

  3. Step 3

    Paste the schematic into the creative world or install the datapack and run the build command from the result.

What you need to know

  • Creates the associated rooms themselves and the content of the dungeon.
  • Paste the schematic into the creative world or install the datapack and run the build command from the result.

Frequently asked questions

What does this tool create?

Generate a Minecraft dungeon based on the seed: rooms, connected corridors, traps, mobs and chests. Scheme and datapack for your world.

How to apply the result?

Paste the schematic into the creative world or install the datapack and run the build command from the result.

How to insert a finished building?

The .schem scheme is opened by WorldEdit, .litematic by Litematica. For Java 26.3, the archive also contains a datapack with a command to create a building.