Regular click
One finger, relaxed brush. The simplest method: the hand tires the least, and the crosshair doesn't shake.
Building
Select a time and mouse button, then click the field — counting starts with the first click. Below, you'll see what these clicks mean in PvP Minecraft and how to click faster.
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Since 1.9, attack speed determines the number of fully charged attacks per second. Clicking before the cooldown finishes deals reduced damage. Based on the 26.3 client.
| What to click on | Full hits per second | Full hit every |
|---|---|---|
| Hand | 4 | 0.25 s |
| 1,6 | 0.63 s | |
| 1 | 1 s | |
| 1,1 | 0.91 s |
One finger, relaxed brush. The simplest method: the hand tires the least, and the crosshair doesn't shake.
The forearm muscles are tense, and the finger on the button slightly trembles. It produces many clicks, but the hand quickly tires, and the tremor disrupts aiming.
Alternate between index and middle fingers on a single button: each finger hits less frequently, but the total number of clicks increases. It's important that the mouse counts each tap.
Drag clicking uses friction as you slide a finger over the button to register several clicks. It requires a suitable mouse surface and switch behavior.
Find servers with PvP, duels, and combat without attack cooldowns.
Checks aim and reaction Minecraft PvP aim trainer, and convert CS2 or Valorant sensibility Sensitivity calculator.
Select a test duration and mouse button, then click the field: counting starts with the first click. CPS — clicks per second of the test; your browser saves the best result for each mode.
Since 1.9, attacks have a cooldown. A sword can make 1.6 fully charged attacks per second; axes range from 0.8 to 1. Clicking faster deals less damage. In versions without cooldowns, such as 1.8, full damage to one target normally registers at most 2 times per second because of its brief invulnerability after a hit.
Jitter clicking uses small hand vibrations; butterfly clicking alternates two fingers; drag clicking uses friction while sliding a finger over the button. Whether these methods are allowed depends on the server.