Placeholders PlaceholderAPI list in Russian

Plugin

Playsholder is the word in percentage, instead of plagiarizing the value: %player_name% will become a nickname. All playholdrs of main extensions in Russian, with search.

  • 215 placeholders
  • 5 extensions
  • verified
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On page 12 sections

Briefly

/papi ecloud download Player → /papi reload → /papi parse me %player_name%

  • Download extension from the cloud
    /papi ecloud download Player
  • Pick up what you downloaded
    /papi reload
  • Check it out for yourself
    /papi parse me %player_name%

What is Placeholder

PlaceholderAPI is a plagin broker. He himself shows nothing: the other plagins -- menu, tablo, list of players, holograms -- give him the text, and he replaces the words in percentage terms. %player_name% becomes a nickname, %server_online% - the number of players.

The first word after the percent is expansion: player, server, vault. The extension is a separate file, it is downloaded using the command. While it is gone, the placeholder remains text.

How to install Expansion

  1. Place PlaceholderAPI in the server plugins folder on Paper, Purpur or Spigot and restart the server.
  2. Download extension from the cloud: /papi ecloud download Player
  3. Pick up what you downloaded: /papi reload
  4. Check it out for yourself: /papi parse me %player_name%

The name of the download extension is for each table below. All /papi commands with rights are on the page PlaceholderAPI Commands.

Player

Everything about the player: nickname, health, experience, coordinates, world, items in hands and armor, ping. The most common extension - without it there is no %player_name%.

/papi ecloud download Player
PlaceholderWhat will substitute
%player_name%Player nickname.
%player_uuid%Account UUID.
%player_has_played_before%Whether the player has logged in before.
%player_online%Whether the player is currently in the game - yes or no.
%player_is_whitelisted%Is the player on the white list.
%player_is_banned%Whether the player is banned.
%player_is_op%Is the player an operator?
%player_first_played%
%player_first_join%
When the player first logged in - in milliseconds from 1970.
%player_first_played_formatted%
%player_first_join_date%
When the player logged in for the first time - by date.
%player_last_played%
%player_last_join%
When the player last logged in - in milliseconds since 1970.
%player_last_played_formatted%
%player_last_join_date%
When the player last logged in - date.
%player_bed_x%X bed where the player will respawn.
%player_bed_y%Y bed.
%player_bed_z%Z bed.
%player_bed_world%The world of the bed.
%player_locale%Player's game language, for example ru_ru.
%player_locale_country%Country code from the game language.
%player_locale_display_country%Country from the word game language.
%player_locale_display_name%The language of word games.
%player_locale_short%Game language without country: ru.
%player_absorption%Golden hearts of absorption.
%player_has_empty_slot%Is there a free cell in the inventory.
%player_empty_slots%How many free cells are in the inventory.
%player_server%
%player_servername%
Doesn't work anymore: it replies that it has been moved to the Server extension. Take %server_name%.
%player_displayname%Display name - with prefix and color if set by another plugin.
%player_list_name%Name in the list of players by Tab.
%player_gamemode%Game mode.
%player_direction%The side of the world where the player is looking: N, NE, E... - the letters change in the extension settings.
%player_direction_xz%Where the player is facing along the axes: +X, -X, +Z or -Z.
%player_world%The world where the player stands.
%player_world_type%Dimension: Overworld, Nether or The End.
%player_x%The X coordinate is a whole block.
%player_x_long%X coordinate with fractional part.
%player_y%Y coordinate - as a whole block.
%player_y_long%Y coordinate with fractional part.
%player_z%Z coordinate - as a whole block.
%player_z_long%Z coordinate with fractional part.
%player_yaw%Rotate the head left and right in degrees.
%player_pitch%Tilt of the head up and down in degrees.
%player_biome%Biome under the player.
%player_biome_capitalized%The biome under the player is capitalized.
%player_light_level%Light level where the player is standing.
%player_ip%Player IP address.
%player_allow_flight%Whether the player is allowed to fly.
%player_can_pickup_items%Whether the player can pick up items.
%player_compass_x%X points where the compass points.
%player_compass_y%Y points of the compass.
%player_compass_z%Z points of the compass.
%player_compass_world%The world of the compass point.
%player_block_underneath%Block underfoot.
%player_custom_name%Name above head, if specified, otherwise - nickname.
%player_exp%Filling the experience bar - from 0 to 1.
%player_current_exp%All player experience points - calculated by level and bar.
%player_total_exp%The player's entire experience with points is how the server stores it.
%player_exp_to_level%How many experience points to the next level.
%player_level%Experience level.
%player_fly_speed%Flight speed.
%player_food_level%Hunger - from 0 to 20.
%player_health%Health - in units, 20 - full.
%player_health_rounded%Health, rounded to the nearest whole number.
%player_health_scale%Health bar scale.
%player_has_health_boost%Does the “Health Surge” effect work?
%player_health_boost%How much health scale is greater than 20.
%player_item_in_hand%Item in main hand - material ID, for example DIAMOND_SWORD.
%player_item_in_hand_name%The name of the item in hand if it has been renamed.
%player_item_in_hand_data%How much durability the item in your hand has already spent.
%player_item_in_hand_durability%How much durability the item in your hand has left.
%player_item_in_offhand%Item in second hand - material ID.
%player_item_in_offhand_name%The name of the item in the second hand, if it was renamed.
%player_item_in_offhand_data%How much durability the item in the second hand has already spent.
%player_item_in_offhand_durability%How much durability the item in the second hand has left.
%player_last_damage%Damage of the last hit to the player.
%player_max_health%Maximum health.
%player_max_health_rounded%Maximum health, rounded to the nearest whole number.
%player_max_air%The air supply is in ticks.
%player_max_no_damage_ticks%How many ticks does invulnerability last after being hit?
%player_no_damage_ticks%For how many ticks the player cannot be dealt damage after being hit.
%player_armor_helmet_name%The name of the helmet, if it was renamed.
%player_armor_helmet_data%How much strength the helmet has already spent.
%player_armor_helmet_durability%How much durability does the helmet have left?
%player_armor_chestplate_name%The name of the breastplate, if it was renamed.
%player_armor_chestplate_data%How much durability the breastplate has already spent.
%player_armor_chestplate_durability%How much durability does the breastplate have left?
%player_armor_leggings_name%The name of the leggings, if they were renamed.
%player_armor_leggings_data%How much durability the greaves have already spent.
%player_armor_leggings_durability%How much durability does the leggings have left?
%player_armor_boots_name%The name of the boots, if they were renamed.
%player_armor_boots_data%How much strength the boots have already spent.
%player_armor_boots_durability%How much durability the boots have left.
%player_ping%Player ping in milliseconds.
%player_colored_ping%Ping with color: green, yellow or red - thresholds in the extension settings.
%player_time%The time of day that the player sees is in ticks.
%player_time_offset%How much the player's time is shifted from the world's time.
%player_remaining_air%How much air is left under water - in the ticks.
%player_saturation%Saturation.
%player_sleep_ticks%How many ticks the player sleeps.
%player_thunder_duration%How many more ticks will the storm in the world last?
%player_ticks_lived%How many ticks the player has lived since his last appearance.
%player_seconds_lived%The same in seconds.
%player_minutes_lived%The same in minutes.
%player_walk_speed%Walking speed.
%player_weather_duration%How many ticks will the weather in the world last?
%player_world_time%The time of day in the world is in ticks.
%player_world_time_12%The time of day in the world is a clock, 12-hour format.
%player_world_time_24%The time of day in the world is a clock, 24-hour format.
%player_is_flying%Whether the player is flying.
%player_is_sleeping%Whether the player is sleeping.
%player_is_conversing%Does the player have a dialogue with the plugin? Answers questions in the chat.
%player_is_dead%Whether the player is dead is shown on the death screen.
%player_is_sneaking%Whether the player is sneaking.
%player_is_sprinting%Whether the player is running.
%player_is_leashed%Whether the player is leashed.
%player_is_inside_vehicle%Whether the player is sitting in a boat, trolley or on a mob.
%player_ping_<playername>%Ping another player by nickname; 0 if it is not on the server.
%player_colored_ping_<playername>%Ping another player by nickname - with color.
%player_has_permission_<permission>%Whether the player has the right.
%player_has_potioneffect_<effect>%Whether the effect affects the player - the name of the Bukkit effect, for example SPEED.
%player_item_in_hand_level_<enchantment>%The enchantment level on the item in hand is the name of the Bukkit enchantment, for example SHARPNESS.
%player_item_in_offhand_level_<enchantment>%Level of enchantment on the item in the second hand.

Expansion Player 2.0.8, author HelpChat — Source.

Server

The entire server: online, TPS, memory, uptime and kernel version, clock and countdown to the date.

/papi ecloud download Server
PlaceholderWhat will substitute
%server_online%How many players are on the server.
%server_max_players%How many places on the server.
%server_unique_joins%How many different players logged in throughout the entire time.
%server_name%Server name from the extension settings (server_name), default A Minecraft Server.
%server_variant%Server core: Paper, Purpur, Spigot and others.
%server_version%Minecraft server version.
%server_build%Kernel build number.
%server_version_build%
%server_version_full%
Hyphenated version and build.
%server_ram_used%How much memory is occupied - in megabytes.
%server_ram_free%How much allocated memory is free - in megabytes.
%server_ram_total%How much memory Java has taken from the system now - in megabytes.
%server_ram_max%Memory ceiling is -Xmx in megabytes.
%server_tps%TPS - ticks per second, 20 - without lags.
%server_uptime%How long the server has been running since launch.
%server_total_chunks%How many chunks are loaded in all worlds.
%server_total_living_entities%How many mobs and players are there in all worlds.
%server_total_entities%How many entities are there in all worlds: mobs, objects on the ground, arrows.
%server_has_whitelist%Whether the whitelist is enabled.
%server_tps_<type>%TPS for 1, 5 or 15 minutes: tps_1, tps_5, tps_15; with _colored - with color.
%server_online_<world_name>%How many players are in one world - by the name of the world.
%server_time_<SimpleDateFormat>%Current date and time in its own format, for example time_dd.MM.yyyy.
%server_countdown_raw_<SimpleDateFormat>_<ActualDateAndTimeBasedOnSDFSpecified>%The same - in numbers, without design.
%server_countdown_<SimpleDateFormat>_<ActualDateAndTimeBasedOnSDFSpecified>%How much is left until the date: countdown_<date>, possible with the date format ahead through _.
%server_countup_raw_<SimpleDateFormat>_<ActualDateAndTimeBasedOnSDFSpecified>%The same - in numbers, without design.
%server_countup_<SimpleDateFormat>_<ActualDateAndTimeBasedOnSDFSpecified>%How long has passed since the date.

Expansion Server 2.7.3, author HelpChat — Source.

Statistic

Player statistics from the game: how many games were played, how many blocks were dug, kills and deaths. Any Bukkit statistic can be taken by name.

/papi ecloud download Statistic
PlaceholderWhat will substitute
%statistic_mine_block%How many blocks the player dug up - all together.
%statistic_use_item%The number of times the player used items - all together.
%statistic_break_item%How many items the player broke before the end of durability - all together.
%statistic_craft_item%How many items the player crafted - all together.
%statistic_time_played%How much is played - time.
%statistic_time_played:seconds%How many times played - in seconds.
%statistic_time_played:minutes%How much was played - in minutes.
%statistic_time_played:hours%How much was played - in hours.
%statistic_seconds_played%How many times played - in seconds.
%statistic_minutes_played%How much was played - in minutes.
%statistic_hours_played%How much was played - in hours.
%statistic_time_played:days%
%statistic_days_played%
How much was played - in days.
%statistic_time_since_death%How much has passed since the last death - time.
%statistic_seconds_since_death%How long has passed since the last death - in seconds.
%statistic_minutes_since_death%The same in minutes.
%statistic_hours_since_death%The same in the clock.
%statistic_days_since_death%The same in days.
%statistic_<Statistic>%Any Bukkit statistics by name: %statistic_deaths% - deaths, %statistic_player_kills% - killed players.
%statistic_<Statistic>:<Material/Entity>%Statistics for one block, item or mob: %statistic_mine_block:diamond_ore%.
%statistic_<Statistic>:<Material/Entity>,<Material/Entity>,<Material/Entity>%Sum of several separated by commas: %statistic_kill_entity:zombie,skeleton%.

Expansion Statistic 2.0.2, author HelpChat — Source.

Vault

Money and groups through Vault: the balance of the plagin of the economy (EscentialsX et al.), group, prefix and suffix from the plague of right. We need the vault plague itself.

/papi ecloud download Vault
PlaceholderWhat will substitute
%vault_eco_balance%The player's balance is at least two decimal places.
%vault_eco_balance_fixed%Balance sheet without fractional part.
%vault_eco_balance_formatted%Balance briefly: 1.5K, 2M - letters change in the extension settings.
%vault_eco_balance_commas%Balance with thousand separators: 1,000,000.
%vault_eco_balance_<number>dp%Balance with a given number of decimal places: eco_balance_0dp - integer.
%vault_group%
%vault_rank%
The player's main group.
%vault_group_capital%
%vault_rank_capital%
The main group is capitalized.
%vault_groups%
%vault_ranks%
All player groups separated by commas.
%vault_groups_capital%
%vault_ranks_capital%
All groups are capitalized.
%vault_prefix%Player prefix.
%vault_suffix%Player suffix.
%vault_groupprefix%
%vault_rankprefix%
Prefix of the player's main group.
%vault_groupsuffix%
%vault_ranksuffix%
Suffix of the player's main group.
%vault_rankprefix_<number>%Prefix of the first group with a prefix starting from the Nth in the player's group list (counting from 1).
%vault_groupprefix_<number>%Same as rankprefix_<number>.
%vault_ranksuffix_<number>%Same for the suffix.
%vault_groupsuffix_<number>%Same as ranksuffix_<number>.
%vault_hasgroup_<group>%Whether the player is in a group.
%vault_inprimarygroup_<group>%Is this the player's main group?

Expansion Vault 1.8.3, author HelpChat — Source.

LuckPerms

Groups, prefixes, metas, tracks and rights directly from LuckPerms - more precisely than through Vault: there are timeframes for temporary groups and track verification.

/papi ecloud download LuckPerms
PlaceholderWhat will substitute
%luckperms_prefix%The player's prefix is ​​the one that won by priority.
%luckperms_suffix%Player suffix.
%luckperms_all_meta_<metakey>%All meta values by key separated by commas.
%luckperms_meta_<metakey>%Meta value by key.
%luckperms_prefix_element_<element>%Prefix according to the LuckPerms prefix stack rule, for example highest_on_track_staff.
%luckperms_suffix_element_<element>%Suffix by stack rule.
%luckperms_all_context%All player contexts: world, server and others.
%luckperms_context_<contextkey>%Context value by key, for example context_world.
%luckperms_groups%Groups in which the player is directly a member.
%luckperms_inherited_groups%All player groups - and inherited ones.
%luckperms_primary_group_name%The player's main group.
%luckperms_has_permission_<permission>%Whether the right was given to the player directly.
%luckperms_inherits_permission_<permission>%Whether the player gains the right through groups.
%luckperms_check_permission_<permission>%The result of checking the right is the same as the server checks it.
%luckperms_in_group_<group>%Whether the player is a member of the group directly.
%luckperms_inherits_group_<group>%Whether the player receives the group directly or by inheritance.
%luckperms_on_track_<track>%Whether the player's main group is standing on the track.
%luckperms_has_groups_on_track_<track>%Does the player have at least one group from the track.
%luckperms_highest_group_by_weight%The player's group with the highest weight.
%luckperms_lowest_group_by_weight%The group of the player with the lowest weight.
%luckperms_highest_inherited_group_by_weight%The heaviest of all player groups, with inherited ones.
%luckperms_lowest_inherited_group_by_weight%The easiest of all player groups, with inherited ones.
%luckperms_highest_group_weight%The largest weight among the player's groups.
%luckperms_current_group_on_track_<track>%The player's group is on the track.
%luckperms_next_group_on_track_<track>%The next group of the track is where the player will be promoted.
%luckperms_previous_group_on_track_<track>%Previous track group.
%luckperms_first_group_on_tracks_<tracks>%The player's first group on the tracks is tracks separated by commas.
%luckperms_last_group_on_tracks_<tracks>%The player's last group on the tracks.
%luckperms_expiry_time_<permission>%How long is left until the end of temporary law.
%luckperms_inherited_expiry_time_<permission>%The same for rights obtained through groups.
%luckperms_group_expiry_time_<groupname>%How long is left until the end of the temporary group - for example, VIP for 30 days.
%luckperms_inherited_group_expiry_time_<groupname>%The same for a group received by inheritance.

Expansion LuckPerms 5.4-R2, author lucko — Source.

Where to write Placeholders

Only in plugins that understand PlaceholderAPI - they say this on the plugin page. Vanilla commands /scoreboard and /summon text_display percentages are not substituted: for scoreboards and holograms with placeholders you need a plugin, for example TAB.

Frequently asked questions

Why does the PlaceholderAPI placeholder not work and is visible as text?

The expansion is not downloaded – %player_name% gives Player's expansion. Call /papi eclouddowndownplayer and /papi reload. If there's still text, the plagin you put it in doesn't support PlaceholderAPI.

How do you know what a placeholder will turn into?

By command /papi parse me <text>: e.g. /papi parse me %player_health% will show your health. Instead of me, you can write the name of another player.

What do placeholders answer “yes or no”?

The words yes and no are given by the lines boolean in config.yml PlaceholderAPI. Change them to, for example, "yes" and "no", and all such playcholders will respond in Russian.

More in “Extras”

Verified using extension sources and eCloud PlaceholderAPI 29 October 2026; explanations in Russian - by the editors of JuxMC.