Arrow generator with effect
Items
Arrow with any effects and levelLearn more
Collect a tip from any effects and pick up the command /give immediately onto the stack. The arrow's effect is eight times shorter than that of the drunk potion - next to each one you can see how much will remain.
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Tip color
Color is considered from the composition itself - according to the levels of effects. Yours is set on top and becomes a separate field in the command.
Result
/give command
Select effects in the list - a ready-made arrow and a command for it will appear here.
- Tip color
- #385DC6
- Effects
- 0
- The command issues
- 64 units
command
/give @p minecraft:tipped_arrow[potion_contents={potion:"minecraft:water"}] 64How to use
- Enable commands
Cheats in a single game or operator rights on the server - without them
/givewill not be executed. - Paste into chat
T, then Ctrl+V and Enter. Longer than 256 characters - in the command block: the chat will not send such a line.
- With hands - from the settling potion
Eight arrows around the settling potion in the workbench give eight arrows with the effect - but only with the vanilla composition.
What you need to know about arrows with the effect
- The effect lasts for one-eighth of the potion drunk. Three minutes in a bottle is twenty-two seconds in an arrow; next to every effect in the composition, you can see how much remains of it. The small number is not by mistake: the arrow hits several times in a row, and the full length would make the bow stronger than anything else in the game.
- "Forever" in the arrow is the same
duration:-1. There's nothing to divide infinity by, and the same minus one goes to the command; the object comes out and lies in the inventory. And here's what the game will do with this minus unit when it hits, nowhere described -- the infinite effect on the targets we don't promise, it needs to be checked in its own version. - The level in the command is one less than in the game. Slowness IV is
amplifier:3. Here you enter the level as the game shows it - the page does the translation. - You cannot get such an arrow by crafting. There's a sedentary potion in it, and only one effect on the bottle can be boiled: an arrow with three effects only exists as a given object.
- They shoot them only from a bow and crossbow, and the “Infinity” enchantment does not affect them - such an arrow is always consumed.
- The arrow can be picked up back, and the effect will remain in it - if you did not shoot in creative mode.
- The dispenser fires them in the same way as and this is the most common method of application on servers: a trap with slowdown or weakness arrows works without a player.
- Arrow damage remains unchanged from the effect. Harm arrow hits like a regular arrow plus instant damage from above; The healing arrow heals the target, and, on the contrary, deals damage to the undead.
- The color of the tip is counted from the composition by LEVELS, not by duration. The game takes an average color-weighted effect with a "level plus 1" weight: raise the level -- the shade moves, change the length -- no. You can put your color on top of the calculated one, and then the composition does not affect it.
- The arrow has almost no effect on the enderman: he teleports away from any projectile. This is a general property and not a specific feature of effect arrows.
The IDs in the command are the IDs of the effects, not the arrows: the game stores the same in it potion_contentswhat's in the bottle. Therefore, the command differs from the command for the potion in exactly one word - tipped_arrow instead potion.
Frequently asked questions
How to make an arrow with an effect?
In survival, one potion and eight arrows are used as a sedentary potion. Any effect and duration is given only by the command /give on tipped_arrow.
How long does the arrow's effect last?
One-eighth of the potion drunk: eight seconds of weakness from the arrow is a minute from the bottle.
Does the arrow have an effect on mobs?
Yes, but the undead and endermen are a special case: the effect has almost no effect on the endermen, he teleports from the damage.
