Farms in Minecraft

Java and Bedrock

Automatic and semi-automatic farms: mining, layer diagrams, building materials and files. The player ' s publication, version and participation are specified in each scheme.

  • 45 farms
My game select version

We'll remember in this browser and set up where your version is available. Open link settings are more important than this choice; the Vicki versions do not change.

On page 6 sections

Briefly

Choose a farm for your publication and comply with the terms of its scheme

Select the right production and publication of the game. Each farm has its own scheme, version of the test, player point and measurement conditions; a part of the farm requires manual solicitation or collection.

Basic Java farms

FarmWhat givesBlocks
Reed Farm Sugar Cane - 9.4 an hour. 84
Watermelon and Pumpkin Farm Melon Slice - 28.1 per hour; Pumpkin - 6.5 per hour 134
Auto-oven melts 23,6 item per minute for 4 ovens 25
Iron Truss Iron Ingot - 22 per hour; Poppy - 6.5 per hour 273
Experience farm from spawner Rotten Flesh; Bone; Arrow 6
Bamboo Farm Bamboo - 50 an hour. 80
Cactus Farm Cactus - 11.2 an hour. 122
Wool Farm White Wool - 96.3 per hour 86
Chicken Farm Raw Chicken - 5.4 per hour; Pero - 4.8 per hour 33
Honey Farm Honey Bottle - 5.7 per hour 67
Mob Farm Rotten Flesh - 252 per hour; Bone — 270 per hour; Arrow - 251 per hour; Powder - 208 per hour 1180
Gunpowder Farm Gunpowder — 226.5 per hour 1498
Gold Farm Rotten Flesh - 338 per hour; Gold Nugget - 326 per hour 1180
Carrot and potato farm Carrot - 54.5 per hour; Potato - 14 hours. 352
Slime Farm Slimeball - 14.5 per hour 1062
AFK fishing Raw Cod - 171.5 per hour; Raw Salmon - 64.5 per hour 1
Lava farm A bucket of lava — 12 per hour 30
Kelp Farm Kelp - 27.5 per hour 125
Wheat farm Wheat - 46.7 per hour; Wheat seed - 81.3 per hour 237
Cow and pig farm Raw Beef - 49 per hour; Leather - 23.5 per hour; Raw Porkchop - 17 an hour. 92
Tree Farm Birch Log - 6.4 from the tree; Birch Sapling - 0.7 from the tree; Stick - 1.7 from the tree 77
Enderman Farm Ender pearls - 4843 per hour 890
Ifrit Farm Blaze Rod 287.5 per hour 8
Wither Skeleton Farm Bone — 7 per hour; Wither Skeleton Skull - 0.5 per hour; Coal - 4.5 per hour 1220
Drowned Farm Rotten Flesh - 80.8 per hour; Copper Ingot - 5.7 per hour; Trident — 0.3 per hour; Naukovina nautilus — 1.3 per hour 4291
Witch Farm Gunpowder — 5.3 per hour; Stick - 11.7 per hour; Redstone Dust — 94.3 per hour; Smooth dust — 3.7 per hour; Sugar - 4.7 per hour; Spider Eye - 4 per hour; Glass Bottle - 5.7 per hour 688
Residents' Trading Hall 4 From 4 residents keep their own working block and update transactions themselves 77
Snow Farm Snowballs; player digs with a shovel 33
Mushroom Farm Red and brown mushrooms; manual collection 104
Flower Farm Copies of high flowers; bone meal consumption 20
Concrete farm Ordinary concrete made from ready-mixed powder; manual mining 24
Moss and Bone Meal Farm Moss or return of flour by composting; manual cycles 135
Obsidian Farm Renewable obsidian; pickaxe and portal transitions 55

An hour is the result of running an automatic circuit under conditions on its page. The manual modules are marked separately: their speed depends on the player.

Other Java and Bedrock schemes

FarmEditionPlayer participationControl measurement
Java Guardian FarmJava 26.3Manual finishing through a windowIn a check for 72,000 game tikis, 67 naturally arrived guards died. There are 178 pieces of shrapnel, 69 crystals of prismarine and 109 points of experience.
Java shulker farmJava 26.3Breeding with manual collection and return of shulkerIn three control cycles of waiting for 6000 ticks, 2 shells were obtained. After each collection, one shulker is saved for breeding.
Bedrock experience farm without spawnerBedrock 1.26.61.1Manual finishing with a swordTest run after native file import: 6000 ticks (300 seconds at 20 TPS). The player received 18 experience points.
Bedrock Gunpowder FarmBedrock 1.26.61.1Automatic death and collectionTest run after native file import: 6000 ticks (300 seconds at 20 TPS). The collection contains 12 units of gunpowder.
Bedrock Iron TrussBedrock 1.26.61.1Automatic spawning of golems and collectionAfter importing the schematic, 12 iron ingots were collected in chests in 6000 ticks (300 seconds at 20 TPS). Naturally, 4 golems appeared in the game.
Java Raid FarmJava 26.3Manual wave washing and finishing with a swordOne full natural raid ended with VICTORY status: five waves, 1 immortality totem and 21 emeralds in the chest.
Portal gold farm BedrockBedrock 1.26.61Conditions in the cardWork tested in game; without conversion per hour
Illuminated Bedrock slime farm in chunkBedrock 1.26.61Conditions in the cardWork tested in game; without conversion per hour
Automatic cane farmJava 1.16.5, 1.20.1Conditions in the cardWork tested in game; without conversion per hour
Cactus farm with iron barsJava 1.16.5, 1.20.1Conditions in the cardWork tested in game; without conversion per hour
Iron truss with night shutterJava 1.16.5, 1.20.1Conditions in the cardWork tested in game; without conversion per hour
Creeper tower with fall shaftJava 1.16.5, 1.20.1Conditions in the cardWork tested in game; without conversion per hour

Short game tests show the functionality of a particular scheme. Speed depends on conditions; duration and method of measurement are available on each farm's page.

Where to start

Frequently asked questions

Which farms should you build first in Minecraft?

Without redstones and mobs, cactus and bamboo farms: the blocks are cheap, in minutes. Next, the iron farm (rail on Rail, vortexes) and the spavner experience farm if a zombie spaver or skeleton is found.

Where do the numbers “per hour” come from?

The hourly numbers of the main table are obtained from Java 26.3. The new Java and Bedrock schemes show separate durations, conditions and results. Short runs are not equal to guaranteed production per hour. Hand modules have input and output.

Do I need to stand next to the farm?

Usually, yes: the simulation distance and the distance from the player to the spavn are important. Each scheme has its own waiting point or a manual pursuit. Follow the conditions of the chosen farm.

More on the wiki

Java and Bedrock game checks; conditions on the diagram pages.