“Minecraft, but...”: datapack challenge

Datapacks

Random drop, lava, shared heartsLearn more

A random object every few seconds, blocks and mobs drop other people's prey, lava rises, hearts common to all — turn on the rules, and a date pack for Minecraft 1.21.11 – 26.3 will make the regular game a mantle like YouTubers.

My game select version

We'll remember in this browser and set up where your version is available. Open link settings are more important than this choice; the Vicki versions do not change.

Rules

  • Random item Every few seconds a random item is given to everyone.
  • Random block drop Each block drops something other than itself.
  • Random drop of mobs Mobs drop other people's loot: zombies - diamond, chicken - bow.
  • Lava rises The area is 64 × 64, and the lava rises up the block from the bottom up.
  • Shared Hearts Everyone receives the same damage - you play with one life for everyone.

The rules work together: include at least all five.

Settings

Random item - once every

Your challenge

Date · 1.21.11 - 26.3
Rule
Random item
Download datapack
What's inside the archive - 3 files

data/minecraft/tags/function/load.json

Load tag: the game calls these functions when loading the world and after /reload.

{
  "values": [
    "challenge:load"
  ]
}

data/challenge/function/gift.mcfunction

Once every 60 seconds, each for a random object.

loot give @a loot challenge:random_item
schedule function challenge:gift 60s

data/challenge/function/load.mcfunction

When loading the world: enable selected rules.

scoreboard objectives add challenge dummy
schedule function challenge:gift 60s

How to get started

  1. Download the datapack

    No need to unpack: the game reads it directly from the zip.

  2. Create a world

    “Create a World” → “More” → “Data Sets” - drag the archive and enable it. To the finished world - folder datapacks peace and /reload.

  3. Play

    The rules are turned on themselves when the world is loaded. Invite your friends through “Open for the network” or your server.

What you need to know

  • Items - only from survival. 1382 items without bedrock, spawn eggs and other things that cannot be obtained in survival - the same selection as the randomizer.
  • Drop distribution is constant. With one seed, the stone always drops the same thing - you can learn and make a plan. Another seed means another distribution.
  • Shared hearts are damage, not health. Everyone else gets hit one at a time, and everyone is treated themselves: food and potions affect the one who drank them.
  • For 1.21.11 and later. The pack contains only items that are also in 1.21.11 - a newer item would break the loot tables of the old version.

Random item with one throw - Randomizer, a survival challenge with friends - Manhattan, and servers with mini-games - in monitoring.

Frequently asked questions

How to do the “Minecraft, but a random item every minute” challenge?

Set the "Established Subject" rule, select the interval and download the date pack. Put it in the world: each player will get a random survival item once in a second.

How to make a random drop of blocks?

Turn on the "Routine Drop Blocks": The date pack will re-defined the production tables and each block will drop another item. The distribution is constant for the syd -- it's on the page.

Is it possible to enable several rules at once?

Yes: the rules work together - random items, drops, lava and common hearts in one datapack.