“Minecraft, but...”: datapack challenge
Datapacks
Random drop, lava, shared heartsLearn more
A random object every few seconds, blocks and mobs drop other people's prey, lava rises, hearts common to all — turn on the rules, and a date pack for Minecraft 1.21.11 – 26.3 will make the regular game a mantle like YouTubers.
My game select version
We'll remember in this browser and set up where your version is available. Open link settings are more important than this choice; the Vicki versions do not change.
Rules
- Random item Every few seconds a random item is given to everyone.
- Random block drop Each block drops something other than itself.
- Random drop of mobs Mobs drop other people's loot: zombies - diamond, chicken - bow.
- Lava rises The area is 64 × 64, and the lava rises up the block from the bottom up.
- Shared Hearts Everyone receives the same damage - you play with one life for everyone.
The rules work together: include at least all five.
Settings
Random item - once every
Your challenge
Date · 1.21.11 - 26.3- Rule
- Random item
What's inside the archive - 3 files
data/minecraft/tags/function/load.json
Load tag: the game calls these functions when loading the world and after /reload.
{
"values": [
"challenge:load"
]
}
data/challenge/function/gift.mcfunction
Once every 60 seconds, each for a random object.
loot give @a loot challenge:random_item
schedule function challenge:gift 60s
data/challenge/function/load.mcfunction
When loading the world: enable selected rules.
scoreboard objectives add challenge dummy
schedule function challenge:gift 60s
How to get started
- Download the datapack
No need to unpack: the game reads it directly from the zip.
- Create a world
“Create a World” → “More” → “Data Sets” - drag the archive and enable it. To the finished world - folder datapacks peace and /reload.
- Play
The rules are turned on themselves when the world is loaded. Invite your friends through “Open for the network” or your server.
What you need to know
- Items - only from survival. 1382 items without bedrock, spawn eggs and other things that cannot be obtained in survival - the same selection as the randomizer.
- Drop distribution is constant. With one seed, the stone always drops the same thing - you can learn and make a plan. Another seed means another distribution.
- Shared hearts are damage, not health. Everyone else gets hit one at a time, and everyone is treated themselves: food and potions affect the one who drank them.
- For 1.21.11 and later. The pack contains only items that are also in 1.21.11 - a newer item would break the loot tables of the old version.
Random item with one throw - Randomizer, a survival challenge with friends - Manhattan, and servers with mini-games - in monitoring.
Frequently asked questions
How to do the “Minecraft, but a random item every minute” challenge?
Set the "Established Subject" rule, select the interval and download the date pack. Put it in the world: each player will get a random survival item once in a second.
How to make a random drop of blocks?
Turn on the "Routine Drop Blocks": The date pack will re-defined the production tables and each block will drop another item. The distribution is constant for the syd -- it's on the page.
Is it possible to enable several rules at once?
Yes: the rules work together - random items, drops, lava and common hearts in one datapack.
