On page 5 sections
Briefly
Chat command - below
-
Slide over everything like on ice
/attribute @s minecraft:friction_modifier base set 0 -
Return to how it was
/attribute @s minecraft:friction_modifier base reset -
Find out your meaning
/attribute @s minecraft:friction_modifier get
Default 1, from the player 1; the game takes from 0 to 2048.
The coefficient of friction on the ground: 1 — as usual, 0 — any land becomes slippery stronger than ice. More than one — the creature stops faster.
| What | Meaning |
|---|---|
| ID | minecraft:friction_modifier |
| Default | 1 |
| Player | 1 |
| Boundaries | 0 to 2048 |
| What is measured | multiplier |
| Seen by the client | yes |
| Name in English game | Friction Modifier |
What does the attribute fricking_modifier do?
The coefficient of friction on the ground: 1 — as usual, 0 — any land becomes slippery stronger than ice. More than one — the creature stops faster.
How do you change the friction unit with a command?
/attribute @sminecraft:friction_modifier baseset < value> — for example 0. Return as it was — /attribute @s minecraft:frication_modifierbase reset. You need operator's or chita's rights.
What are the boundaries of fricking_modifier?
By default 1, the game takes values between 0 and 2048: no more or less command will set.
- Step Height
- Gravity
- Air resistance modifier
- Jump Power
- Speed
- Sneak speed
- Flight speed
- Elasticity
- Movement Efficiency
- Efficiency of movement in water
All attributes /attribute commandMovement speed
According to Minecraft 26.3, values, boundaries, and who changes them are from the code and files of the game itself.