What 1.14 Village & Pillage brought
1.14 was released on April 23, 2019. The villages have remodeled: every biome in the house has its own appearance, and the occupation of a resident gives a working block next to it — a barrel, a copile, a department, a stone cutters. Trade has been changed from a new window and levels in the population, from a rookie to a master.
The village was attacked by robbers: outposts, patrols and raids. Kill the captain with a flag, receive "Dirty Sign" and enter the village. A raid will begin with spoilers and callers.
Also, crossbows, bamboo and building forests, pandas, foxes, travelers, sweet berries, fire and lanterns. The textures of almost all blocks were repainted. The last version of the branch was 1.14.4, released on July 19, 2019.
1.14 on servers
To survive, 1.14 is the point where trade, villages, and raids work as they do now. On the servers, raid farms are built: they provide emeralds and totems of immortality.
However, the first issues of 1.14 were considerably stronger than 1.12.2: new residents and lighting required resources. By 1.14.4 it became easier, but many projects waited for 1.15 and 1.16. The servers are exactly 1.14.
More often than not, 1.14 is part of a server range that releases different clients through ViaVersion and ViaBackwards, such as "1.8–1.21. There are villages and raids only if the server is on 1.14 or newer.
How to select a server and log in
On the server page, look online now, the chart for the day and week and uptime by day for 90 days. Online monitoring measures itself using ping. The version and platform filters will leave the ones that are suitable.
1.14.4: in the official "Installment" Luncher or JuxLauncher. Press "Copie Address", open the "Net Game" "Add" and insert the address. The steps are in the "How to Go" block.
Vote for the server - once a day, it moves the server in the “By votes” tab.