Architectury API
mod · libraryshedaniel · updated
An intermediary api aimed to ease developing multiplatform mods.
My game select version
We'll remember in this browser and set up where your version is available. Open link settings are more important than this choice; the Vicki versions do not change.
Briefly
- Library for other mods. The game itself does not change anything - it is based on mods released for several loaders at once.
- Placed when the mod requests it. If the mod says when you launch it that you need the Architectury API, put it next to it in the mods folder.
- Both in the game and on the server. If a mod with it is on the server, the library is needed there too.
Where to put
.minecraft/mods.
mods.
Versions and compatibility
For Architectury API the author noted the following versions of Minecraft: 26.3, 26.2, 26.1.2, 26.1.1, 26.1, 1.21.11, 1.21.10, 1.21.9, 1.21.8, 1.21.7, 1.21.6, 1.21.5, 1.21.4, 1.21.3, 1.21.2, 1.21.1, 1.21, 1.20.6, 1.20.5, 1.20.4, 1.20.2, 1.20.1, 1.20, 1.19.4, 1.19.3, 1.19.2, 1.19.1, 1.19, 1.18.2, 1.18.1, 1.18, 1.17.1, 1.16.5.
Bootloaders and kernels: Fabric, Forge, NeoForge, Quilt. Support depends on the specific release: the game version and bootloader of the downloaded file must match your build.
Project topics: library.
How to install Architectury API
- Select episode Architectury API for your version of Minecraft. Supported versions are listed in the Versions and Compatibility section.
- Install the bootloader specified for the selected file: Fabric, Forge and NeoForge versions are not interchangeable.
- Place the file in the mods folder on the desired side: in the game, on the server, or on both sides - as indicated by the author.
- Install the dependencies listed by the author and restart the game or server.
Requirements and dependencies of a specific file - on Page Architectury API from the author.
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