Sign generator

Text and colors

Color plate on both sides using the /give commandLearn more

The color and the inscription on the sign are given only by a command; in the game, it is painted with one dye on all four lines. Write with the usual codes. &6 and &l, we will assemble the command.

My game select version

We'll remember in this browser and set up where your version is available. Open link settings are more important than this choice; the Vicki versions do not change.

Face

Codes - as in MOTD: &c red, &l bold.

Reverse

Ink and wood

Ink color

Command version

Result

/give command
Face
Reverse

command

68 out of 256
/give @p minecraft:oak_sign[block_entity_data={id:"minecraft:sign"}]

The table is still empty - write the lines in steps 1 and 2, and the command will assemble itself.

How to use

  1. Take the sign with the command

    Operator rights are required. The plate will come to your hand already signed - with a color and style that cannot be put on by hand.

  2. Place it as usual

    The text lies in the item itself and moves to the block when installed. The hanging one is hung under a block or on a chain.

  3. Wax if it's a sign

    Honeycombs lock text: accidentally clicking the player will no longer open the editor.

What you need to know about signs

  • Since 1.20 the sign has TWO sides. Previously there were one and four fields Text1—Text4; now it's front_text and back_texteach has its own four lines, its own color and its own Glowing. A command written on old articles will fill in the sign half and say nothing about it.
  • Since 1.21.5, the text is an object, not a string with JSON. The sign line is written as {text:"Hello",color:"red"}; record '{"text":"Hello"}' From the old articles, the current game will literally show with brackets and quotations. For 1.20.5 - 1.21.4 select the middle form: it is a line with JSON.
  • There is no form for versions before 1.20 here on purpose. It's not the other brackets, it's the whole structure, and we didn't cross-check it. Giving up a command we haven't checked is worse than not giving it at all.
  • There are exactly four lines, and there is no number for how many characters will fit in them. The client cuts SHIRINE in pixels, and the letters in a game of different width: "iiiiiiii" is placed where WWW is no longer available. The only honest answer is to look at the pre-view.
  • Color resets the style. B &lbold&cred Only the first word will be bold - this is how the client itself works. This can also be seen in the preview on the left.
  • Ink color and text color are two different things. The dye paints the entire side at once (this is what you do with dye in the game), and &c in a line only colors its own piece and interrupts the dye.
  • Glowing ink is visible in the dark. In the game, this is a Glowing Ink Sac; In the preview, the Glowing is shown as a halo.
  • The wax seals the text. The tablet covered by the cats can no longer be edited in the game, neither to the owner nor to the administrator. For the rules on the spa, this is what it takes; for the drafter, it is not.
  • The hanging sign is another item. oak_hanging_sign instead oak_sign, and it also has its own block essence. The switch changes both at once.
  • Your own color also works: &#FF8800 in a line gives an arbitrary shade. The game understands it since 1.16; on older versions the client will show white.

Field names are verified from the Minecraft Wiki (Sign → Block data) and refer to the Java Edition. Clicking on text (clickEvent) are not included here yet - in 1.21.5 their fields were renamed, and we have not checked this form yet; for chat it is already in Tellraw generator.

Frequently asked questions

How to make colored text on a sign in Minecraft?

Only by command: in the game, the sign is painted with one dye on all four lines, and the color and drawing of each line are placed through the block.

How many lines and characters can fit on the sign?

There are exactly four lines. The number of characters does not exist: the client cuts the line to the width in pixels, and the letters in the game are of different widths.

Why did the text appear on only one side of the sign?

Since version 1.20, the sign has two sides - front_text and back_text - and commands written for older versions fill out only the front one.